I'm still discovering other techniques on how to use openkore, and what is the other use of this program in Ragnarok gaming.
1. To get the latest openkore svn(sub-version), go to openkore.collectskin.com then go to the downloads section.
2. Click on the openkore_ready.zip and the openkore.zip to get the bot interface(the wxstart.exe and start.exe).
3. after downloading everything, extract the the zip files to your designated folder.
Copy all the files you extracted in openkore.zip inside the folder of openkore_ready. If ask to replace files, click yes.
4. Open the wxstart.exe or the start.exe to start your bot. It will ask what server you'll play. After you have choose your server, it will ask your username, password, and the character you want to use.
5. Close your openkore bot first to configure where you want to stay your character to auto-bot.
6. Open your openkore folder then open the "control" folder.
7. In the control folder, look for the txt file name "config", open it.
Map Configuration
To configure where you want to bot, look for the line "lock_map"(without the double quotes) then after that, add your designated map. example: "lock_map pay_fild03"(you can use /where in-game to know where map you are.)
Item Looting
Look for this lines in the config.txt then change it to given option below
Loot all items seen on map Config:
itemsTakeAuto 1
itemsTakeAuto_party 1
itemsGatherAuto 1
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
No Looting of Items Config
itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
Follow Bot Configuration
Look for this lines in your config.txt
follow 1
followTarget Character Name
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0
follow 1 = to follow the target
follow 0 = no follow
Character Name = Name of character to follow
followBot = if character is following a bot set to "1" if not set to "0"
Skill Configurations
These are some skill configuration you can use for every job. Just copy and paste it to the lines where the first lines are the same.
ACOLYTE & HIGH ACOLYTE
- CODE:
useSelf_skill Heal {
lvl 10
hp < 50
sp > 10
spiritting 0
}
useSelf_skill Increase AGI {
lvl 10
whenStatusInactive Increase AGI
sp > 10
timeout 5
}
useSelf_skill Blessing {
lvl 10
whenStatusInactive Blessing
sp > 10
timeout 5
}
#####################################
########### PARTY SKILLS ############
#####################################
partySkill Blessing {
lvl 10
sp > 10
whenStatusInactive Blessing
timeout 5
target_timeout 100
}
partySkill Heal {
lvl 10
target_hp < 40
sp > 10
}
partySkill Pneuma {
lvl 1
target_defendMonsters
target_timeout 10
sp > 10
}
PRIEST & HIGH PRIEST
- CODE:
useSelf_skill Heal {
lvl 10
hp < 50
sp > 10
spiritting 0
}
useSelf_skill Increase AGI {
lvl 10
whenStatusInactive Increase AGI
sp > 10
timeout 5
}
useSelf_skill Blessing {
lvl 10
whenStatusInactive Blessing
sp > 10
timeout 5
}
useSelf_skill Magnificat {
lvl 5
sp < 50
whenStatusInactive Magnificat
stopWhenHit 1
inLockOnly 1
notWhileSitting 0
notInTown 1
}
useSelf_skill Assumptio {
lvl 5
sp > 20
whenStatusInactive Assumptio
stopWhenHit 1
disabled 0
notInTown 1
}
useSelf_skill Pneuma {
defendMonsters Raydric Archer, Gargoyle
lvl 1
whenNotGround Pneuma
timeout 1
}
useSelf_skill Angelus {
lvl 10
sp > 20
whenStatusInactive Angelus
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
}
#####################################
########### PARTY SKILLS ############
#####################################
partySkill Blessing {
lvl 10
sp > 10
whenStatusInactive Blessing
timeout 5
target_timeout 100
}
partySkill Heal {
lvl 10
target_hp < 40
sp > 10
}
partySkill Pneuma {
lvl 1
target_defendMonsters
target_timeout 10
sp > 10
}
partySkill Resurrection {
lvl 4
target_dead 1
}
partySkill Magnificat {
lvl 5
sp > 40
isSelfSkill 1
whenStatusInactive Magnificat
notOnAction move
stopWhenHit 1
aggressives
timeout 3
disabled 0
}
partySkill Angelus {
lvl 10
sp > 50
isSelfSkill 1
whenStatusInactive Angelus
stopWhenHit 1
aggressives
notWhileSitting 1
timeout 3
disabled 0
}
partySkill Impositio Manus {
lvl 10
maxCastTime 0.1
sp > 25
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 0
timeout 3
disabled 0
target_whenStatusInactive Impositio Manus
target_timeout 60
}
partySkill Increase AGI {
lvl 10
maxCastTime
sp > 45
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 0
timeout 0
disabled 0
target_whenStatusInactive Increase AGI
target_timeout 240
}
partySkill Assumptio {
lvl 5
sp > 20
target
target_whenStatusInactive Assumptio
target_timeout 100
disabled 0
stopWhenHit 1
notInTown 1
}
- CODE:
attackSkillSlot Finger Offensive {
lvl 10
dist 10
maxCastTime 0
minCastTime 0
hp
sp
spirit 5
timeout 2
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
}
attackSkillSlot Extremity Fist {
lvl 10
dist 2
maxCastTime 0
minCastTime 0
whenStatusActive Vigor Explosion
hp
sp
spirit 5
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 3
maxUses 1
}
attackSkillSlot Palm Push Strike {
lvl 10
dist 2
maxCastTime 0
minCastTime 0
whenStatusActive Vigor Explosion
hp
sp
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
}
attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}
attackComboSlot Chain Combo {
lvl 5
afterSkill Triple Attack
waitBeforeUse
dist 1.5
isSelfSkill 1
}
attackComboSlot Combo Finish {
lvl 5
afterSkill Chain Combo
waitBeforeUse
dist 1.5
isSelfSkill 1
}
attackComboSlot Tiger Knuckle Fist {
lvl 5
afterSkill Combo Finish
waitBeforeUse
dist 1.5
isSelfSkill 1
}
attackComboSlot Chain Crush Combo {
lvl 5
afterSkill Tiger Knuckle Fist
waitBeforeUse
dist 1.5
isSelfSkill 1
}
useSelf_skill Heal {
lvl 10
hp < 50
sp > 10
spiritting 0
}
useSelf_skill Increase AGI {
lvl 10
whenStatusInactive Increase AGI
sp > 10
timeout 5
}
useSelf_skill Blessing {
lvl 10
whenStatusInactive Blessing
sp > 10
timeout 5
}
useSelf_skill Vigor Condensation {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
spirit <5
aggressives <1
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
disabled 0
}
useSelf_skill Steel Body {
lvl 10
maxCastTime 0
minCastTime 0
whenStatusInactive Steel Body
hp
sp
spirit 5
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
disabled 0
}
useSelf_skill Vigor Explosion {
lvl 10
maxCastTime 0
minCastTime 0
whenStatusInactive Vigor Explosion
hp
sp
spirit 5
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
disabled 0
}
useSelf_skill Dangerous Soul Collect {
lvl 10
hp
sp
maxCastTime 0
minCastTime 0
spirit <1
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 0
disabled 0
}
#####################################
########### PARTY SKILLS ############
#####################################
partySkill Blessing {
lvl 10
sp > 10
whenStatusInactive Blessing
timeout 5
target_timeout 100
}
partySkill Heal {
lvl 10
target_hp < 40
sp > 10
}
partySkill Pneuma {
lvl 1
target_defendMonsters
target_timeout 10
sp > 10
}
ARCHER & HIGH ARCHER
CLOWN,BARD,DANCER,GYPSY
- CODE:
attackSkillSlot Double Strafe {
lvl 10
dist 10
sp > 5
aggressives
inLockOnly 1
monsters
notMonsters
notInTown 0
}
attackSkillSlot Arrow Shower {
lvl 10
dist 7
sp > 5
aggressives >3
inLockOnly 1
monsters
notMonsters
notInTown 0
}
useSelf_skill Improve Concentration {
lvl 10
whenStatusInactive Improve Concentration
onAction attack
}
- CODE:
attackSkillSlot Double Strafe {
lvl 10
dist 10
sp > 5
aggressives
inLockOnly 1
monsters
notMonsters
notInTown 0
}
attackSkillSlot Arrow Shower {
lvl 10
dist 7
sp > 5
aggressives >3
inLockOnly 1
monsters
notMonsters
notInTown 0
}
useSelf_skill Improve Concentration {
lvl 10
whenStatusInactive Improve Concentration
onAction attack
}
useSelf_skill True Sight {
lvl 10
sp > 20
whenStatusInactive True Sight
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 0
}
useSelf_skill Wind Walk {
lvl 10
sp > 95
whenStatusInactive Wind Walk
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
}
CLOWN,BARD,DANCER,GYPSY
- CODE:
attackSkillSlot Arrow Vulcan {
lvl 10
sp > 25
disabled 0
monsters
maxUses
inLockOnly 1
}
attackSkillSlot Double Strafe {
lvl 10
dist 10
sp > 5
aggressives
inLockOnly 1
monsters
notMonsters
notInTown 0
}
useSelf_skill Improve Concentration {
lvl 10
whenStatusInactive Improve Concentration
onAction attack
}
MAGE CLASS
- CODE:
attackSkillSlot Cold Bolt {
lvl 10
dist 8
maxCastTime 0.1
minCastTime 0
sp > 10
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
maxUses
}
attackSkillSlot Fire Ball {
lvl 10
dist 8
maxCastTime 0.1
minCastTime 0
sp > 10
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
maxUses
}
attackSkillSlot Fire Bolt {
lvl 10
dist 8
maxCastTime 0.1
minCastTime 0
sp > 10
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
maxUses
}
attackSkillSlot Water Ball {
lvl 10
dist 8
maxCastTime 0.1
minCastTime 0
sp > 10
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
maxUses
}
attackSkillSlot Heaven's Drive {
lvl 10
dist 8
maxCastTime 0.1
minCastTime 0
sp > 10
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
maxUses
}
attackSkillSlot Frost Nova {
lvl 10
dist 8
maxCastTime 0.1
minCastTime 0
sp > 10
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
maxUses
}
attackSkillSlot Earth Spike {
lvl 10
dist 8
maxCastTime 0.1
minCastTime 0
sp > 10
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
maxUses
}
attackSkillSlot Thunder Storm {
lvl 10
dist 8
maxCastTime 0.1
minCastTime 0
sp > 10
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
maxUses
}
attackSkillSlot Stone Curse {
lvl 10
dist 8
maxCastTime 0.1
minCastTime 0
sp > 10
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
maxUses
}
attackSkillSlot Soul Strike {
lvl 10
dist 8
maxCastTime 0.1
minCastTime 0
sp > 10
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
maxUses
}
attackSkillSlot Lightning Bolt {
lvl 10
dist 8
maxCastTime 0.1
minCastTime 0
sp > 10
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
maxUses
}
attackSkillSlot Napalm Beat {
lvl 10
dist 8
maxCastTime 0.1
minCastTime 0
sp > 10
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
maxUses
}
attackSkillSlot Thunderstorm {
lvl 10
maxCastTime 0.1
minCastTime 0
dist 7
aggressives > 2
}
attackSkillSlot Storm Gust {
lvl 10
maxCastTime 0.1
minCastTime 0
dist 7
aggressives > 2
}
attackSkillSlot Meteor Storm {
lvl 10
maxCastTime 0.1
minCastTime 0
dist 7
aggressives > 2
}
attackSkillSlot Lord of Vermillion {
lvl 10
maxCastTime 0.1
minCastTime 0
dist 7
aggressives > 2
}
attackSkillSlot Lord Of Vermillion {
lvl 10
maxCastTime 0.1
minCastTime 0
dist 7
aggressives > 2
}
attackSkillSlot Frost Diver {
lvl 10
dist 6
maxCastTime 0.1
minCastTime 0.1
sp > 10
monsters
target_whenStatusInactive Frozen
}
attackSkillSlot Jupitel Thunder {
lvl 10
dist 6
maxCastTime 0.1
minCastTime 0.1
sp > 10
monsters
target_whenStatusActive Frozen
}
attackSkillSlot Sight {
lvl 1
target_whenStatusActive Hide,Cloaking
isSelfSkill 1
dist 1.5
timeout 30
}
useSelf_skill Energy Coat {
lvl 1
whenStatusInactive Energy Coat
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
}
MERCHANT & HIGH MERCHANT
- CODE:
attackSkillSlot Mammonite {
lvl 10
dist 1.5
sp > 15%
monsters Raydric
maxUses 1
}
useSelf_skill Crazy Uproar {
lvl 1
whenStatusInactive Crazy Uproar
onAction attack
}
- CODE:
attackSkillSlot Mammonite {
lvl 10
dist 1.5
sp > 15%
monsters Raydric
maxUses 1
}
useSelf_skill Crazy Uproar {
lvl 1
whenStatusInactive Crazy Uproar
onAction attack
}
useSelf_skill Adrenaline Rush {
lvl 5
whenStatusInactive Adrenaline Rush
onAction attack
}
useSelf_skill Power-Thrust {
lvl 5
whenStatusInactive Power-Thrust
onAction attack
}
useSelf_skill Weapon Perfection {
lvl 5
whenStatusInactive Weapon Perfection
onAction attack
}
- CODE:
useSelf_skill Crazy Uproar {
lvl 1
whenStatusInactive Crazy Uproar
onAction attack
}
useSelf_skill Potion Pitcher{
lvl 4
hp < 60
sp > 10
inInventory White Potion
}
useSelf_skill Potion Pitcher{
lvl 3
hp < 50
sp > 10
inInventory Yellow Potion
}
useSelf_skill Potion Pitcher{
lvl 2
hp < 40
sp > 10
inInventory Orange Potion
}
useSelf_skill Potion Pitcher{
lvl 1
hp < 30
sp > 10
inInventory Red Potion
}
THIEF & HIGH THIEF
- CODE:
attackSkillSlot Envenom {
lvl 10
dist 1.5
sp > 20
aggressives 5
inLockOnly 1
monsters
maxUses
target_whenStatusInactive Poisoned
}
attackSkillSlot Steal {
lvl 10
dist 1.5
sp > 20
maxUses 1
maxAttempts 10
monsters
}
useSelf_skill Hiding {
lvl 10
hp
sp > 20
aggressives
monsters
inLockOnly 1
notWhileSitting 1
notInTown 1
}
useSelf_skill Detoxify {
lvl 1
whenStatusActive Poisoned
disabled 0
}
- CODE:
attackSkillSlot Envenom {
lvl 10
dist 1.5
sp > 20
aggressives 5
inLockOnly 1
monsters
maxUses
target_whenStatusInactive Poisoned
}
attackSkillSlot Soul Breaker {
lvl 10
sp > 10
stopWhenHit 0
inLockOnly 0
notInTown 1
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses
}
attackSkillSlot Soul Destroyer {
lvl 10
sp > 10
stopWhenHit 0
inLockOnly 0
notInTown 1
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses
}
attackSkillSlot Meteor Assault {
lvl 10
sp > 10%
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 1
timeout 0
disabled 0
aggressives >= 5
monsters
notMonsters
maxUses
isSelfSkill 1
}
attackSkillSlot Sonic Blow {
lvl 10
dist 1.5
sp > 20
aggressives 5
inLockOnly 1
monsters
maxUses
target_whenStatusInactive Poisoned
}
attackSkillSlot Steal {
lvl 10
dist 1.5
sp > 20
maxUses 1
maxAttempts 10
monsters
}
useSelf_skill Hiding {
lvl 10
hp
sp > 20
aggressives
monsters
inLockOnly 1
notWhileSitting 1
notInTown 1
}
useSelf_skill Cloaking {
lvl 10
hp
sp > 20
aggressives
monsters
inLockOnly 1
notWhileSitting 1
notInTown 1
}
useSelf_skill Enchant Poison {
lvl 10
sp > 20
whenStatusInactive Enchant Poison
monsters
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 165
disabled 0
}
useSelf_skill Enchant Deadly Poison {
lvl 5
whenStatusInactive Enchant Deadly Poison
notInTown 1
inLockOnly 1
notWhileSitting 1
disabled 0
inInventory Deadly Poison Bottle > 0
}
useSelf_skill Detoxify {
lvl 1
whenStatusActive Poisoned
disabled 0
}
- CODE:
attackSkillSlot Envenom {
lvl 10
dist 1.5
sp > 20
aggressives 5
inLockOnly 1
monsters
maxUses
target_whenStatusInactive Poisoned
}
attackSkillSlot Back Stab {
lvl 10
dist 1.5
sp > 20
aggressives 5
inLockOnly 1
monsters
maxUses
target_whenStatusInactive Poisoned
}
attackSkillSlot Intimidation {
lvl 10
dist 1.5
sp > 20
maxUses 1
maxAttempts 10
monsters
}
attackSkillSlot Strip Weapon {
lvl 10
dist 1.5
sp > 20
maxUses 1
maxAttempts 10
monsters
}
attackSkillSlot Strip Armor {
lvl 10
dist 1.5
sp > 20
maxUses 1
maxAttempts 10
monsters
}
attackSkillSlot Strip Shield {
lvl 10
dist 1.5
sp > 20
maxUses 1
maxAttempts 10
monsters
}
attackSkillSlot Strip Helm {
lvl 10
dist 1.5
sp > 20
maxUses 1
maxAttempts 10
monsters
}
attackSkillSlot Steal {
lvl 10
dist 1.5
sp > 20
maxUses 1
maxAttempts 10
monsters
}
useSelf_skill Hiding {
lvl 10
hp
sp > 20
aggressives
monsters
inLockOnly 1
notWhileSitting 1
notInTown 1
}
useSelf_skill Reject Sword {
lvl 10
whenStatusInactive Reject Sword
inLockOnly 1
disabled 0
}
useSelf_skill Detoxify {
lvl 1
whenStatusActive Poisoned
disabled 0
}
SWORDSMAN & HIGH SWORDSMAN
All character configs are credited to botters-community.users-board.com especially admin d E E h- CODE:
attackSkillSlot Bash {
lvl 10
dist 1.5
sp > 30
aggressives > 1
inLockOnly 1
monsters
notMonsters
notInTown 0
}
attackSkillSlot Provoke{
lvl 10
sp > 10
monsters
notMonsters
maxUses 1
inLockOnly 1
timeout 10
}
useSelf_skill Endure {
lvl 10
sp > 10
whenStatusInactive Endure
inLockOnly 1
notWhileSitting 1
}
useSelf_skill Magnum Break {
lvl 10
sp > 10
aggressives >=3
monsters
notMonsters
inLockOnly 1
timeout 5
maxAttempts 3
}
- CODE:
attackSkillSlot Pierce {
lvl 10
dist 1..3
sp > 10
previousDamage
inLockOnly 1
timeout 5
monsters
notMonsters
maxAttempts
maxUses
}
attackSkillSlot Brandish Spear {
lvl 10
dist 1..3
sp >10
aggressives >= 2
inLockOnly
timeout 5
monsters
notMonsters
maxAttempts
maxUses
}
attackSkillSlot Spiral Pierce {
lvl 5
sp > 25
disabled 0
monsters
maxUses
inLockOnly 1
}
useSelf_skill Magnum Break {
lvl 10
sp > 10
aggressives >=3
monsters
notMonsters
inLockOnly 1
timeout 5
maxAttempts 3
}
- CODE:
attackSkillSlot Bash {
lvl 10
dist 1.5
sp > 30
aggressives > 1
inLockOnly 1
monsters
notMonsters
notInTown 0
}
attackSkillSlot Provoke{
lvl 10
sp > 10
monsters
notMonsters
maxUses 1
inLockOnly 1
timeout 10
}
useSelf_skill Two-Hand Quicken {
lvl 10
sp > 50
onAction attack
whenStatusInactive Two-Hand Quicken
}
useSelf_skill Endure {
lvl 10
sp > 10
whenStatusInactive Endure
inLockOnly 1
notWhileSitting 1
}
useSelf_skill Parrying {
lvl 10
whenStatusInactive Parrying
inLockOnly 1
notWhileSitting 1
notInTown 1
}
useSelf_skill Aura Blade {
lvl 5
sp > 80
whenStatusInactive Aura Blade
inLockOnly 1
disabled 0
}
useSelf_skill Magnum Break {
lvl 10
sp > 10
aggressives >=3
monsters
notMonsters
inLockOnly 1
timeout 5
maxAttempts 3
}
- CODE:
attackSkillSlot Bash {
lvl 10
dist 1.5
sp > 30
aggressives > 1
inLockOnly 1
monsters
notMonsters
notInTown 0
}
attackSkillSlot Provoke{
lvl 10
sp > 10
monsters
notMonsters
maxUses 1
inLockOnly 1
timeout 10
}
attackSkillSlot Sacrifice {
maxUses 1
monsters
hp > 80
sp > 20
}
attackSkillSlot Grand Cross {
lvl 10
inLockOnly 1
disabled 0
monsters
isSelfSkill 1
hp > 45
sp > 20
}
useSelf_skill Endure {
lvl 10
sp > 10
whenStatusInactive Endure
inLockOnly 1
notWhileSitting 1
}
useSelf_skill Magnum Break {
lvl 10
sp > 10
aggressives >=3
monsters
notMonsters
inLockOnly 1
timeout 5
maxAttempts 3
}
useSelf_skill Auto Guard {
lvl 1
whenStatusInactive Auto Guard
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
}
useSelf_skill Auto Guard {
lvl 10
whenStatusInactive Auto Guard
notWhileSitting 1
inLockOnly 1
}
useSelf_skill Cure {
lvl 1
whenStatusActive Blinded
maxUses 1
}
That is all the basics that I can share to you, if you have any questions or concert just comment below this post. thank you.
0 comments:
Post a Comment