How to Get/Download Openkore and its Basic Configurations

In this post, I will guide you how to download the latest ragnarok openkore for renewal and its basic configurations. All the download links will given here are from the original website of Openkore so you don't have to worry about keylogger because some people creates a macro keylogger plugin for Openkore bot.


I'm still discovering other techniques on how to use openkore, and what is the other use of this program in Ragnarok gaming.




1. To get the latest openkore svn(sub-version), go to openkore.collectskin.com then go to the downloads section.


2. Click on the openkore_ready.zip and the openkore.zip to get the bot interface(the wxstart.exe and start.exe).


3. after downloading everything, extract the the zip files to your designated folder.
Copy all the files you extracted in openkore.zip inside the folder of openkore_ready. If ask to replace files, click yes.


4. Open the wxstart.exe or the start.exe to start your bot. It will ask what server you'll play. After you have choose your server, it will ask your username, password, and the character you want to use.


5. Close your openkore bot first to configure where you want to stay your character to auto-bot.


6. Open your openkore folder then open the "control" folder.


7. In the control folder, look for the txt file name "config", open it.


Map Configuration
To configure where you want to bot, look for the line "lock_map"(without the double quotes) then after that, add your designated map. example: "lock_map pay_fild03"(you can use /where in-game to know where map you are.)


Item Looting
Look for this lines in the config.txt then change it to given option below


Loot all items seen on map Config:

itemsTakeAuto 1
itemsTakeAuto_party 1
itemsGatherAuto 1
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0

No Looting of Items Config

itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0

Follow Bot Configuration
Look for this lines in your config.txt

follow 1
followTarget Character Name
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0


follow 1 = to follow the target
follow 0 =  no follow
Character Name = Name of character to follow
followBot = if character is following a bot set to "1" if not set to "0"


Skill Configurations
These are some skill configuration you can use for every job. Just copy and paste it to the lines where the first lines are the same.


ACOLYTE & HIGH ACOLYTE
CODE:

useSelf_skill Heal {
    lvl 10
    hp < 50
    sp > 10
    spiritting 0
}

useSelf_skill Increase AGI {
    lvl 10
    whenStatusInactive Increase AGI
    sp > 10
    timeout 5
}

useSelf_skill Blessing {
    lvl 10
    whenStatusInactive Blessing
    sp > 10
    timeout 5
}

#####################################
########### PARTY SKILLS ############
#####################################

partySkill Blessing {
    lvl 10
    sp > 10
    whenStatusInactive Blessing
    timeout 5
    target_timeout 100
}

partySkill Heal {
    lvl 10
    target_hp < 40
    sp > 10
}

partySkill Pneuma {
    lvl 1
    target_defendMonsters
    target_timeout 10
    sp > 10
}

PRIEST & HIGH PRIEST
CODE:

useSelf_skill Heal {
    lvl 10
    hp < 50
    sp > 10
    spiritting 0
}

useSelf_skill Increase AGI {
    lvl 10
    whenStatusInactive Increase AGI
    sp > 10
    timeout 5
}

useSelf_skill Blessing {
    lvl 10
    whenStatusInactive Blessing
    sp > 10
    timeout 5
}

useSelf_skill Magnificat {
    lvl 5
    sp < 50
    whenStatusInactive Magnificat
    stopWhenHit 1
    inLockOnly 1
    notWhileSitting 0
    notInTown 1
}

useSelf_skill Assumptio {
    lvl 5
    sp > 20
    whenStatusInactive Assumptio
    stopWhenHit 1
    disabled 0
    notInTown 1
}

useSelf_skill Pneuma {
    defendMonsters Raydric Archer, Gargoyle
    lvl 1
    whenNotGround Pneuma
    timeout 1
}

useSelf_skill Angelus {
    lvl 10
    sp > 20
    whenStatusInactive Angelus
    stopWhenHit 1
    inLockOnly 1
    notWhileSitting 1
    notInTown 1
}

#####################################
########### PARTY SKILLS ############
#####################################

partySkill Blessing {
    lvl 10
    sp > 10
    whenStatusInactive Blessing
    timeout 5
    target_timeout 100
}

partySkill Heal {
    lvl 10
    target_hp < 40
    sp > 10
}

partySkill Pneuma {
    lvl 1
    target_defendMonsters
    target_timeout 10
    sp > 10
}

partySkill Resurrection {
    lvl 4
    target_dead 1
}

partySkill Magnificat {
    lvl 5
    sp > 40
    isSelfSkill 1
    whenStatusInactive Magnificat
    notOnAction move
    stopWhenHit 1
    aggressives
    timeout 3
    disabled 0
}

partySkill Angelus {
    lvl 10
    sp > 50
    isSelfSkill 1
    whenStatusInactive Angelus
    stopWhenHit 1
    aggressives
    notWhileSitting 1
    timeout 3
    disabled 0
}

partySkill Impositio Manus {
    lvl 10
    maxCastTime 0.1
    sp > 25
    stopWhenHit 0
    inLockOnly 1
    notWhileSitting 0
    notInTown 0
    timeout 3
    disabled 0
    target_whenStatusInactive Impositio Manus
    target_timeout 60
}

partySkill Increase AGI {
    lvl 10
    maxCastTime
    sp > 45
    stopWhenHit 0
    inLockOnly 1
    notWhileSitting 1
    notInTown 0
    timeout 0
    disabled 0
    target_whenStatusInactive Increase AGI
    target_timeout 240
}

partySkill Assumptio {
    lvl 5
    sp > 20
    target
    target_whenStatusInactive Assumptio
    target_timeout 100
    disabled 0
    stopWhenHit 1
    notInTown 1
}
MONK & CHAMP
CODE:

attackSkillSlot Finger Offensive {
    lvl 10
    dist 10
    maxCastTime 0
    minCastTime 0
    hp
    sp
    spirit 5
    timeout 2
    disabled 0
    monsters
    notMonsters
    maxAttempts 0
    maxUses 0
}

attackSkillSlot Extremity Fist {
    lvl 10
    dist 2
    maxCastTime 0
    minCastTime 0
    whenStatusActive Vigor Explosion
    hp
    sp
    spirit 5
    timeout 0
    disabled 0
    monsters
    notMonsters
    maxAttempts 3
    maxUses 1
}

attackSkillSlot Palm Push Strike {
    lvl 10
    dist 2
    maxCastTime 0
    minCastTime 0
    whenStatusActive Vigor Explosion
    hp
    sp
    timeout 0
    disabled 0
    monsters
    notMonsters
    maxAttempts 0
    maxUses 0
}

attackComboSlot {
   afterSkill
   waitBeforeUse
   dist 1.5
   isSelfSkill 1
   target_deltaHp
}

attackComboSlot Chain Combo {
    lvl 5
    afterSkill Triple Attack
    waitBeforeUse
    dist 1.5
    isSelfSkill 1
}

attackComboSlot Combo Finish {
    lvl 5
    afterSkill Chain Combo
    waitBeforeUse
    dist 1.5
    isSelfSkill 1
}

attackComboSlot Tiger Knuckle Fist {
    lvl 5
    afterSkill Combo Finish
    waitBeforeUse
    dist 1.5
    isSelfSkill 1
}

attackComboSlot Chain Crush Combo {
    lvl 5
    afterSkill Tiger Knuckle Fist
    waitBeforeUse
    dist 1.5
    isSelfSkill 1
}

useSelf_skill Heal {
    lvl 10
    hp < 50
    sp > 10
    spiritting 0
}

useSelf_skill Increase AGI {
    lvl 10
    whenStatusInactive Increase AGI
    sp > 10
    timeout 5
}

useSelf_skill Blessing {
    lvl 10
    whenStatusInactive Blessing
    sp > 10
    timeout 5
}

useSelf_skill Vigor Condensation {
    lvl 10
    maxCastTime 0
    minCastTime 0
    hp
    sp
    spirit <5
    aggressives <1   
    stopWhenHit 1
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    disabled 0
}

useSelf_skill Steel Body {
    lvl 10
    maxCastTime 0
    minCastTime 0
    whenStatusInactive Steel Body
    hp
    sp
    spirit 5
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    disabled 0
}

useSelf_skill Vigor Explosion {
    lvl 10
    maxCastTime 0
    minCastTime 0
    whenStatusInactive Vigor Explosion
    hp
    sp
    spirit 5
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    disabled 0
}

useSelf_skill Dangerous Soul Collect {
    lvl 10
    hp
    sp
    maxCastTime 0
    minCastTime 0
    spirit <1
    aggressives
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 1
    notInTown 0
    disabled 0
}

#####################################
########### PARTY SKILLS ############
#####################################

partySkill Blessing {
    lvl 10
    sp > 10
    whenStatusInactive Blessing
    timeout 5
    target_timeout 100
}

partySkill Heal {
    lvl 10
    target_hp < 40
    sp > 10
}

partySkill Pneuma {
    lvl 1
    target_defendMonsters
    target_timeout 10
    sp > 10
}
ARCHER & HIGH ARCHER
CODE:

attackSkillSlot Double Strafe {
    lvl 10
    dist 10
    sp > 5
    aggressives
    inLockOnly 1
    monsters
    notMonsters
    notInTown 0
}

attackSkillSlot Arrow Shower {
    lvl 10
    dist 7
    sp > 5
    aggressives >3
    inLockOnly 1
    monsters
    notMonsters
    notInTown 0
}
useSelf_skill Improve Concentration {
    lvl 10
    whenStatusInactive Improve Concentration
    onAction attack
}
HUNTER & SNIPER
CODE:

attackSkillSlot Double Strafe {
    lvl 10
    dist 10
    sp > 5
    aggressives
    inLockOnly 1
    monsters
    notMonsters
    notInTown 0
}

attackSkillSlot Arrow Shower {
    lvl 10
    dist 7
    sp > 5
    aggressives >3
    inLockOnly 1
    monsters
    notMonsters
    notInTown 0
}
useSelf_skill Improve Concentration {
    lvl 10
    whenStatusInactive Improve Concentration
    onAction attack
}

useSelf_skill True Sight {
    lvl 10
    sp > 20
    whenStatusInactive True Sight
    stopWhenHit 0
    inLockOnly 1
    notWhileSitting 1
    notInTown 1
    timeout 0
}

useSelf_skill Wind Walk {
    lvl 10
    sp > 95
    whenStatusInactive Wind Walk
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
}


CLOWN,BARD,DANCER,GYPSY
CODE:

attackSkillSlot Arrow Vulcan {
    lvl 10
    sp > 25
    disabled 0
    monsters
    maxUses
    inLockOnly 1
}

attackSkillSlot Double Strafe {
    lvl 10
    dist 10
    sp > 5
    aggressives
    inLockOnly 1
    monsters
    notMonsters
    notInTown 0
}

useSelf_skill Improve Concentration {
    lvl 10
    whenStatusInactive Improve Concentration
    onAction attack
}
MAGE CLASS
CODE:
attackSkillSlot Cold Bolt {
    lvl 10
    dist 8
    maxCastTime 0.1
    minCastTime 0
    sp > 10
    stopWhenHit 1
    inLockOnly 1
    notInTown 1
    monsters
    maxUses
}

attackSkillSlot Fire Ball {
    lvl 10
    dist 8
    maxCastTime 0.1
    minCastTime 0
    sp > 10
    stopWhenHit 1
    inLockOnly 1
    notInTown 1
    monsters
    maxUses
}

attackSkillSlot Fire Bolt {
    lvl 10
    dist 8
    maxCastTime 0.1
    minCastTime 0
    sp > 10
    stopWhenHit 1
    inLockOnly 1
    notInTown 1
    monsters
    maxUses
}

attackSkillSlot Water Ball {
    lvl 10
    dist 8
    maxCastTime 0.1
    minCastTime 0
    sp > 10
    stopWhenHit 1
    inLockOnly 1
    notInTown 1
    monsters
    maxUses
}

attackSkillSlot Heaven's Drive {
    lvl 10
    dist 8
    maxCastTime 0.1
    minCastTime 0
    sp > 10
    stopWhenHit 1
    inLockOnly 1
    notInTown 1
    monsters
    maxUses
}

attackSkillSlot Frost Nova {
    lvl 10
    dist 8
    maxCastTime 0.1
    minCastTime 0
    sp > 10
    stopWhenHit 1
    inLockOnly 1
    notInTown 1
    monsters
    maxUses
}

attackSkillSlot Earth Spike {
    lvl 10
    dist 8
    maxCastTime 0.1
    minCastTime 0
    sp > 10
    stopWhenHit 1
    inLockOnly 1
    notInTown 1
    monsters
    maxUses
}

attackSkillSlot Thunder Storm {
    lvl 10
    dist 8
    maxCastTime 0.1
    minCastTime 0
    sp > 10
    stopWhenHit 1
    inLockOnly 1
    notInTown 1
    monsters
    maxUses
}

attackSkillSlot Stone Curse {
    lvl 10
    dist 8
    maxCastTime 0.1
    minCastTime 0
    sp > 10
    stopWhenHit 1
    inLockOnly 1
    notInTown 1
    monsters
    maxUses
}

attackSkillSlot Soul Strike {
    lvl 10
    dist 8
    maxCastTime 0.1
    minCastTime 0
    sp > 10
    stopWhenHit 1
    inLockOnly 1
    notInTown 1
    monsters
    maxUses
}

attackSkillSlot Lightning Bolt {
    lvl 10
    dist 8
    maxCastTime 0.1
    minCastTime 0
    sp > 10
    stopWhenHit 1
    inLockOnly 1
    notInTown 1
    monsters
    maxUses
}

attackSkillSlot Napalm Beat {
    lvl 10
    dist 8
    maxCastTime 0.1
    minCastTime 0
    sp > 10
    stopWhenHit 1
    inLockOnly 1
    notInTown 1
    monsters
    maxUses
}

attackSkillSlot Thunderstorm {
    lvl 10
    maxCastTime 0.1
    minCastTime 0
    dist 7
    aggressives > 2
}

attackSkillSlot Storm Gust {
    lvl 10
    maxCastTime 0.1
    minCastTime 0
    dist 7
    aggressives > 2
}

attackSkillSlot Meteor Storm {
    lvl 10
    maxCastTime 0.1
    minCastTime 0
    dist 7
    aggressives > 2
}

attackSkillSlot Lord of Vermillion {
    lvl 10
    maxCastTime 0.1
    minCastTime 0
    dist 7
    aggressives > 2
}

attackSkillSlot Lord Of Vermillion {
    lvl 10
    maxCastTime 0.1
    minCastTime 0
    dist 7
    aggressives > 2
}

attackSkillSlot Frost Diver {
    lvl 10
    dist 6
    maxCastTime 0.1
    minCastTime 0.1
    sp > 10
    monsters
    target_whenStatusInactive Frozen
}

attackSkillSlot Jupitel Thunder {
    lvl 10
    dist 6
    maxCastTime 0.1
    minCastTime 0.1
    sp > 10
    monsters
    target_whenStatusActive Frozen
}

attackSkillSlot Sight {
    lvl 1
    target_whenStatusActive Hide,Cloaking
    isSelfSkill 1
    dist 1.5
    timeout 30
}

useSelf_skill Energy Coat {
    lvl 1
    whenStatusInactive Energy Coat
    stopWhenHit 1
    inLockOnly 0
    notWhileSitting 1
    notInTown 1
}
MERCHANT & HIGH MERCHANT
CODE:

attackSkillSlot Mammonite {
  lvl 10
  dist 1.5
  sp > 15%
  monsters Raydric
  maxUses 1
}

useSelf_skill Crazy Uproar {
    lvl 1
    whenStatusInactive Crazy Uproar
    onAction attack
}
BLACKSMITH & MASTERSMITH
CODE:

attackSkillSlot Mammonite {
  lvl 10
  dist 1.5
  sp > 15%
  monsters Raydric
  maxUses 1
}

useSelf_skill Crazy Uproar {
    lvl 1
    whenStatusInactive Crazy Uproar
    onAction attack
}

useSelf_skill Adrenaline Rush {
    lvl 5
    whenStatusInactive Adrenaline Rush
    onAction attack
}

useSelf_skill Power-Thrust {
    lvl 5
    whenStatusInactive Power-Thrust
    onAction attack
}

useSelf_skill Weapon Perfection {
    lvl 5
    whenStatusInactive Weapon Perfection
    onAction attack
}
ALCHEMIST & CREATOR
CODE:

useSelf_skill Crazy Uproar {
    lvl 1
    whenStatusInactive Crazy Uproar
    onAction attack
}

useSelf_skill Potion Pitcher{
    lvl 4
    hp < 60
    sp > 10
    inInventory White Potion
}

useSelf_skill Potion Pitcher{
    lvl 3
    hp < 50
    sp > 10
    inInventory Yellow Potion
}


useSelf_skill Potion Pitcher{
    lvl 2
    hp < 40
    sp > 10
    inInventory Orange Potion
}

useSelf_skill Potion Pitcher{
    lvl 1
    hp < 30
    sp > 10
    inInventory Red Potion
}
THIEF & HIGH THIEF
CODE:

attackSkillSlot Envenom {
    lvl 10
    dist 1.5
    sp > 20
    aggressives 5
    inLockOnly 1
    monsters
    maxUses
    target_whenStatusInactive Poisoned
}

attackSkillSlot Steal {
    lvl 10
    dist 1.5
        sp > 20
        maxUses 1
    maxAttempts 10
    monsters
}

useSelf_skill Hiding {
    lvl 10
    hp
    sp > 20
    aggressives
    monsters
    inLockOnly 1
    notWhileSitting 1
    notInTown 1
}

useSelf_skill Detoxify {
    lvl 1
    whenStatusActive Poisoned
    disabled 0
}
ASSASSIN & ASSASSIN X
CODE:

attackSkillSlot Envenom {
    lvl 10
    dist 1.5
    sp > 20
    aggressives 5
    inLockOnly 1
    monsters
    maxUses
    target_whenStatusInactive Poisoned
}

attackSkillSlot Soul Breaker {
    lvl 10
    sp > 10
    stopWhenHit 0
    inLockOnly 0
    notInTown 1
    disabled 0
    monsters
    notMonsters
    maxAttempts 0
    maxUses
}

attackSkillSlot Soul Destroyer {
    lvl 10
    sp > 10
    stopWhenHit 0
    inLockOnly 0
    notInTown 1
    disabled 0
    monsters
    notMonsters
    maxAttempts 0
    maxUses
}

attackSkillSlot Meteor Assault {
    lvl 10
    sp > 10%
    previousDamage
    stopWhenHit 0
    inLockOnly 0
    notInTown 1
    timeout 0
    disabled 0
    aggressives >= 5
    monsters
    notMonsters
    maxUses
    isSelfSkill 1
}

attackSkillSlot Sonic Blow {
    lvl 10
    dist 1.5
    sp > 20
    aggressives 5
    inLockOnly 1
    monsters
    maxUses
    target_whenStatusInactive Poisoned
}

attackSkillSlot Steal {
    lvl 10
    dist 1.5
        sp > 20
        maxUses 1
    maxAttempts 10
    monsters
}

useSelf_skill Hiding {
    lvl 10
    hp
    sp > 20
    aggressives
    monsters
    inLockOnly 1
    notWhileSitting 1
    notInTown 1
}

useSelf_skill Cloaking {
    lvl 10
    hp
    sp > 20
    aggressives
    monsters
    inLockOnly 1
    notWhileSitting 1
    notInTown 1
}

useSelf_skill Enchant Poison {
        lvl 10
        sp > 20
        whenStatusInactive Enchant Poison
        monsters
    inLockOnly 1
    notWhileSitting 1
    notInTown 1
        timeout 165
        disabled 0
}

useSelf_skill Enchant Deadly Poison {
    lvl 5
    whenStatusInactive Enchant Deadly Poison
    notInTown 1
    inLockOnly 1
    notWhileSitting 1
    disabled 0
    inInventory Deadly Poison Bottle > 0
}

useSelf_skill Detoxify {
    lvl 1
    whenStatusActive Poisoned
    disabled 0
}
ROUGE & STALKER
CODE:

attackSkillSlot Envenom {
    lvl 10
    dist 1.5
    sp > 20
    aggressives 5
    inLockOnly 1
    monsters
    maxUses
    target_whenStatusInactive Poisoned
}

attackSkillSlot Back Stab {
    lvl 10
    dist 1.5
    sp > 20
    aggressives 5
    inLockOnly 1
    monsters
    maxUses
    target_whenStatusInactive Poisoned
}

attackSkillSlot Intimidation {
    lvl 10
    dist 1.5
        sp > 20
        maxUses 1
    maxAttempts 10
    monsters
}

attackSkillSlot Strip Weapon {
    lvl 10
    dist 1.5
        sp > 20
        maxUses 1
    maxAttempts 10
    monsters
}

attackSkillSlot Strip Armor {
    lvl 10
    dist 1.5
        sp > 20
        maxUses 1
    maxAttempts 10
    monsters
}

attackSkillSlot Strip Shield {
    lvl 10
    dist 1.5
        sp > 20
        maxUses 1
    maxAttempts 10
    monsters
}

attackSkillSlot Strip Helm {
    lvl 10
    dist 1.5
        sp > 20
        maxUses 1
    maxAttempts 10
    monsters
}

attackSkillSlot Steal {
    lvl 10
    dist 1.5
        sp > 20
        maxUses 1
    maxAttempts 10
    monsters
}

useSelf_skill Hiding {
    lvl 10
    hp
    sp > 20
    aggressives
    monsters
    inLockOnly 1
    notWhileSitting 1
    notInTown 1
}

useSelf_skill Reject Sword {
    lvl 10
    whenStatusInactive Reject Sword
    inLockOnly 1
    disabled 0
}

useSelf_skill Detoxify {
    lvl 1
    whenStatusActive Poisoned
    disabled 0
}
SWORDSMAN & HIGH SWORDSMAN
CODE:

attackSkillSlot Bash {
    lvl 10
    dist 1.5
    sp > 30
    aggressives > 1
    inLockOnly 1
    monsters
    notMonsters
    notInTown 0
}

attackSkillSlot Provoke{
    lvl 10
    sp > 10
    monsters
    notMonsters
    maxUses 1
    inLockOnly 1
    timeout 10
}

useSelf_skill Endure {
    lvl 10
    sp > 10
    whenStatusInactive Endure
    inLockOnly 1
    notWhileSitting 1
}

useSelf_skill Magnum Break {
    lvl 10
    sp > 10
    aggressives >=3
    monsters
    notMonsters
    inLockOnly 1
    timeout 5
    maxAttempts 3
}
KNIGHT & LORD KNIGHT (SPEAR TYPE)
CODE:

attackSkillSlot Pierce {
    lvl 10
    dist 1..3
    sp > 10
    previousDamage
    inLockOnly 1
    timeout 5
    monsters
    notMonsters
    maxAttempts
    maxUses
}

attackSkillSlot Brandish Spear {
    lvl 10
    dist 1..3
    sp >10
    aggressives >= 2
    inLockOnly
    timeout 5
    monsters
    notMonsters
    maxAttempts
    maxUses
}

attackSkillSlot Spiral Pierce {
    lvl 5
    sp > 25
    disabled 0
    monsters
    maxUses
    inLockOnly 1
}

useSelf_skill Magnum Break {
    lvl 10
    sp > 10
    aggressives >=3
    monsters
    notMonsters
    inLockOnly 1
    timeout 5
    maxAttempts 3
}
KNIGHT & LORD KNIGHT (TWO HAND SWORD TYPE)
CODE:

attackSkillSlot Bash {
    lvl 10
    dist 1.5
    sp > 30
    aggressives > 1
    inLockOnly 1
    monsters
    notMonsters
    notInTown 0
}

attackSkillSlot Provoke{
    lvl 10
    sp > 10
    monsters
    notMonsters
    maxUses 1
    inLockOnly 1
    timeout 10
}

useSelf_skill Two-Hand Quicken {
    lvl 10
    sp > 50
    onAction attack
    whenStatusInactive Two-Hand Quicken
}

useSelf_skill Endure {
    lvl 10
    sp > 10
    whenStatusInactive Endure
    inLockOnly 1
    notWhileSitting 1
}

useSelf_skill Parrying {
    lvl 10
    whenStatusInactive Parrying
    inLockOnly 1
    notWhileSitting 1
    notInTown 1
}

useSelf_skill Aura Blade {
    lvl 5
    sp > 80
    whenStatusInactive Aura Blade
    inLockOnly 1
    disabled 0
}

useSelf_skill Magnum Break {
    lvl 10
    sp > 10
    aggressives >=3
    monsters
    notMonsters
    inLockOnly 1
    timeout 5
    maxAttempts 3
}
CRUSADER & PALADIN
CODE:

attackSkillSlot Bash {
    lvl 10
    dist 1.5
    sp > 30
    aggressives > 1
    inLockOnly 1
    monsters
    notMonsters
    notInTown 0
}

attackSkillSlot Provoke{
    lvl 10
    sp > 10
    monsters
    notMonsters
    maxUses 1
    inLockOnly 1
    timeout 10
}

attackSkillSlot Sacrifice {
    maxUses 1
    monsters
    hp > 80
    sp > 20
}

attackSkillSlot Grand Cross {
    lvl 10
    inLockOnly 1
    disabled 0
    monsters
    isSelfSkill 1
    hp > 45
    sp > 20
}

useSelf_skill Endure {
    lvl 10
    sp > 10
    whenStatusInactive Endure
    inLockOnly 1
    notWhileSitting 1
}

useSelf_skill Magnum Break {
    lvl 10
    sp > 10
    aggressives >=3
    monsters
    notMonsters
    inLockOnly 1
    timeout 5
    maxAttempts 3
}

useSelf_skill Auto Guard {
    lvl 1
    whenStatusInactive Auto Guard
    stopWhenHit 1
    inLockOnly 0
    notWhileSitting 1
    notInTown 1
}

useSelf_skill Auto Guard {
    lvl 10
    whenStatusInactive Auto Guard
    notWhileSitting 1
    inLockOnly 1
}

useSelf_skill Cure {
    lvl 1
    whenStatusActive Blinded
    maxUses 1
}
All character configs are credited to botters-community.users-board.com especially admin d E E h


That is all the basics that I can share to you, if you have any questions or concert just comment below this post. thank you.

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